Ravnica Allegiance Draft Deck

Updated: Jun 30, 2019

Last night we had a Ravnica Allegiance Draft for Friday Night Magic. I am not typically a competitive player and I don't win tournaments often, but my deck ended up winning 1st place and I wanted to share what I drafted, and what I learned, with all of you.

Here is what my deck looked like:

As you can see, it is mostly green cards with a splash of blue. My main focus was the Adapt mechanic. A creature with Adapt allows you to add counters for an additional cost, as long as they don't have any counters on them yet. So my main strategy was basically to create some big creatures and stomp my opponents.

These creatures were definitely the MVP's of my deck
  • Sauroform Hybrid, Sharktocrab, and Scuttlegator were my most effective big beasties.

  • Aeromunculus provided a good flyer for offense and defense.

I drafted several creatures with the Adapt mechanic, but in order to really make it work I figured I need some ways to produce more mana. That's where these creatures came in:

Incubation Druid was definitely the most useful out of these three

There were a few other cards that won me the game a couple times:

All three of these won me a game at one point or another
  • Wilderness Reclamation helped me have extra mana for playing spells and adapting my creatures on my opponents turn. I am still learning how to remember to do things on my opponents turn, so that was a good lesson for me.

  • Stony Strength proved its' worth to me in a couple games. It is a good card to surprise your opponent with if they attack and your creatures are all tapped. (I won a game because of that) I also used it to buff Sharktocrab, who taps target creature an opponent controls and makes them not untap during their next untap step whenever one or more +1/+1 counters are put on it.

  • Gift of Strength is a good buffer for only two mana. I personally think it's underrated. It's an instant that gives +3/+3 and reach, so if you don't have a flyer it can really make a difference going against an opponent who has them OR you can just use it to buff your creatures. I won my last game because I had two of them in hand and my opponent wasn't able to block, so I used them both for a good deal of damage.

Here is my complete decklist, be sure to let me know what you think of it in the comments!

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